Take care, everyone and stay safe!
((hugs))
Returning through the door to the previous corridor, we now reach the point where the corridor is met by another corridor running toward the south. This corridor is actually an extension of the corridor to the north that leads to the council chamber; however, it is broken by the court.
Following it south, you will first pass, on your left, the [chapel]. This is a chamber intended for use by anyone, residents or visitors, who seeks a place of quiet contemplation or prayer. Like the royal chapel in Koretia, it is filled with foreign aids to prayer, but most often it used for public recitations of law passages by devotees of the Chara and his law. At other times, palace residents may be found here during their breaks from work, quietly reading law books.
Further along, on the left, is the treasury. As you might imagine, this chamber is well guarded, though much of the Chara's wealth is spread across the empire, often in the form of land. The royal treasurer plays an important role in the Emorian government, authorizing payments for the Chara's many projects. He does not take well to attempted bribes.
Further down, again on your left, is the chamber of the Chara's clerk. Behind this unassuming door is one of the largest sets of rooms in the palace, where dozens of scribes prepare the documents that track the workings of Emor's vast bureaucracy. Behind the scribal rooms is a corridor to the Chara's documents room, followed by the actual chamber of the Chara's clerk. If you are tempted to break into either room to steal a document, you might wish to keep in mind that nearly all of the scribes are boys. You may be able to creep past dozens of prankish boys without being detected; I have never managed this.
[Translator's note: Just why a chapel exists in the notoriously nontheistic land of Emor is explained in Law-Lover. To visit the chamber of the Chara's clerk, read Breached Boundaries. To visit the documents room, read Empty Dagger Hand.]
Is it beautiful? Absolutely.
Does it adequately convey the sense of drifting and being lost in self and time and place (whilst also furiously trying to rigidly document one's absolute self and time and place)? 100%.
Does it evoke the sense of wonder and fierce love for a planet full of life and wonder and empty of borders? Oh yes.
I can see why it's divisive, but I felt like the novel conveyed what it wanted to convey, and promised nothing more, in both title and format - the monotony of circling, the rigid ordinary of routine, all while sitting in the wonder of hurtling above sixteen sunrises and sunsets and inches from near-vacuum.

As a kid, were you ever given a list of clues to solve to find the location of small prizes? Or did you play the types of games where you need to talk to people to track down the objects you need? This month's challenge combines a scavenger hunt with a Matryoshka challenge. Tie on your sneakers, grab your map and canteen, and get ready to search!
During a Matryoshka challenge, creators make a fanwork using multiple prompts that are revealed one by one (like nesting dolls!) The Scavenger Hunt challenge puts a bit of a twist on the traditional Matryoshka format.
You will still create a fanwork using multiple prompts. However, instead of receiving those prompts one by one from the moderators, you will seek and find those prompts from other participants or by following clues to locate them on the SWG website.
In order to receive a stamp for your fanwork, your response must be posted to the archive on or before 15 June 2026. For complete challenge guidelines, see the Challenges page on our website.